There are a lot of designers out there who have developed amazing processes for creating a user experience. Most of it is very linear and requires a step by step flow through the creation  - sometimes taking weeks or even months to get to something tangible that people...

A year ago walked out of a contract position because I just couldn't take any more. I'm sure it wasn't good for my reputation but I just couldn't do it. After years of designing everything from magazine ads to infotainment systems, I had enough. It just didn't feel goo...

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